Rimrooms — Async Industries

A company-management campaign for RimWorld about contract work beyond a gate.

Rimrooms — Async Industries cover art

What this mod is, and the three pages worth reading before you start a colony.

Rimrooms — Async Industries

You run a branch office of a company that does contract work in the Backrooms.

Ordinary RimWorld colony play is untouched. What this adds is an employer, a machine that opens a way into somewhere else, and paperwork about both.

The contracts are a job, not the game. A space you surveyed is a real map that belongs to you — mine it, farm it, build a prison or a workshop in it, sell out of it. See what a coordinate is for.

Development build. RimWorld 1.7 unstable / Waylith is the new target, with 1.6 retained. Existing play observations used 1.6; 1.7 compatibility is unverified. See Install. Nothing here is a balance, performance or compatibility report.


Two rules that shape everything else

The only clock is the gate. An open connection has a duration. Nothing else does — no request, contract, offer, quote or trade ever expires, and nothing penalises you for taking your time. The corporation waits.

Every job has more than one way to finish. Each request and contract offers at least two routes of at least two different kinds: bring the thing, bring the record instead, substitute, purchase, have a crew testify, redirect to related work, or complete a research project.


Start here

InstallRequirements, RimSort setup, load order
Your first hourPower, gate, crew, first crossing
The three startsWhich opening to pick

The game

Gates and connectionsThe gate, what it holds open, what fits through
Beyond the gateCoordinates, bands, what lives there
The companyMoney, requests, contracts, research, staff
The interfaceThe Operations tab, keybinds, accessibility

Reference

Mods and expansionsWhat is required, what is optional
MultiplayerWhat exists and what does not
TroubleshootingWhen something refuses
LinksWorkshop, collection, source
RimPLCThe separate colony logic mod -- its own wiki
Credits

In one minute

Where the game disagrees with this wiki

Trust the game. Its panes read live state; a page here was written once. Every refusal in the game names its own cause, and that cause is the instruction.